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V8Factor & Bathurst 1.3 – Released

V8Factor & Bathurst 1.3 – Released

Team ORSM has released new versions of their highly-popular V8Factor Australian V8 Supercars mod and the matching Mount Panorama Raceway Bathurst.

The new version includes plenty of fixes in terms of physics, damage and AI you can find listed below.

Changelog:

* Bathurst track fixes & improvements
– Changed to 2 versions – 2005 & 2006 (with new signage)
– Esses cut discourager removed
– Added the Citigate building at the Chase to 2006 version
– A few graphical tweaks

* Physics improvements (thanks to Ben Eggleston and Ric Kemp for V8Supercar data and direct feedback on the physics)
– significant changes to the tyres to provide more realistic grip delivery under different lateral & longitudinal loads.
– significant changes to the front and rear end geometry to improve turn-in, stability and weight transfer.
– other changes include springs, shocks, aero, brakes, and many other tweaks
– NOTE: previous garage setups may cause unexpected handling.

* Damage improvements
– less force required to cause suspension damage, similar to the real cars. Turn down your damage slide if you don’t like it to be realistic.
– headlight and taillight glows now deform with the rest of the car.
– more parts bend and break off

* AI fixes & improvements
– changes to AI physics providing improved race behaviour

Important: This is just a patch so please make sure to have a former version of the mod installed.

Download V8Factor & Bathurst 1.3 Here

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