Image Space Incorporated has released new versions of the historic racing content in rFactor 2.
The update includes changes to the three historic tracks as well as the 1960s race cars. For a full list of changes, please check out the changelogs below.
Changelog
April 22 ??? Monaco:
??? Corrected transparent/invisible building just before entering Casino Square.
??? AIW work to help AI negotiate the harbor chicane better
??? Added under horizon shadow caster to try to prevent shadows ???hovering??? at low sun angles*
??? Refined HDR/Bloom profile*
??? Texture refinements to work better with HDR*
??? Clean-up of various minor visual items*
April 22 ??? Belgium:
??? AIW work to prevent AI from crashing out as much at various locations around the track
??? Added under horizon shadow caster to try to prevent shadows ???hovering??? at low sun angles*
??? Refined HDR/Bloom profile*
??? Texture refinements to work better with HDR*
??? Clean-up of various minor visual items*
April 22 ??? Brianza:
??? Added under horizon shadow caster to try to prevent shadows ???hovering??? at low sun angles*
??? Refined HDR/Bloom profile*
??? Texture refinements to work better with HDR*
??? Clean-up of various minor visual items*
* = Done to all three tracks.
April 22 ??? Historics (1960???s GP) cars:
– Added and adjusted new wear (abrasion and degradation) parameters.
– Added and adjusted to suit new engine model.
– Minor adjustments to tyre heating and cooling properties.
– Minor suspension tweaks.
– Various adjustments to AI.
– Cam and mirror pos tweaks to all cars.
– Mirrors now working properly.
– Fixed many graphical seams.
– Fixed some texture mapping and material settings.
– And many other small tweaks.