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rFactor 2 Goes Steam-Only – FAQ

Image Space Incorporated has announced to stop offering non-Steam versions of rFactor 2.

Back in November 2015, Image Space Incorporated started offering Steam versions of their rFactor 2 simulation and seven months later, the company has decided to complete the move by ditching non-Steam versions of the title.

With build 1084 being the last release as non-Steam version, users now need to port over their version of the title to Steam. For answers to all questions relating to the matter, ISI has released the following FAQ:

How do I convert to rFactor 2 Steam version?
Here you will find the full instructions on converting rFactor 2 to Steam.

https://commerce.rfactor.net/steam-transfer-form

Can I convert my lifetime online to Steam?
Yes, lifetime will be carried over to your rFactor 2 Steam version.

What happens to my non-Steam yearly online subscription when I convert?
For those who still have a decent amount of time remaining on their account, we can work with them to transfer that time over to Steam. Please use the following email to make the request:??[email protected]

Will I still be able to get a Lite version of rFactor 2 on Steam?
To make a ???strip down??? version of rFactor 2, which looks and behaves exactly like a ???Lite??? version, you’ll simply need to unsubscribe from all content on Steam Workshop.

Can I still install content manually or will I have to use workshop?
No need to choose, both are possible. You will still be able to place .rfcmps and .rfmods in your package folder located in your Steam rFactor 2 directory to install any piece of content manually, exactly the same as before.

Is hosting a dedicated server via Steam very different or more involved?
Actually, Steam offers multiple ways of hosting, and they are all fully compatible.
We now have a??dedicated server distribution??available via SteamCMD, which functions as a very lightweight version of the Dedicated Server, available to anyone — no need to log in to the Steam client. Updating the dedicated server distribution is as simple as re-running the command line script once a new Build becomes available.
For Steam client users, via the ???Tools??? menu in Steam, a separate dedicated server can be installed and will show up as another entry in your gaming library. The server will be auto-updated when new Builds are released, completely maintenance-free for you.
So you can choose between user friendliness and manual flexibility, whichever works best for you.

Will all of my plugins, custom UIs/HUDs, car skins, still be compatible with the Steam version of rFactor 2?
Yes, all external plugins, car skins, and customs UIs/HUDs that are currently compatible with your non-Steam version of rFactor 2 should be fully compatible with the Steam version.

How much longer will the non-Steam version of rFactor 2 be updated?
The update following Build 1084 will be the last update of the non-Steam version.

Will I still be able to run rFactor 2 non-Steam and put up a non-Steam dedicated server in the future?
Yes, there are no plans to remove this feature.

What will happen to the non-Steam matchmaker?
It will continue into the future as well.

I run a league and we might need to stay on a previous Build, is that possible in Steam?
Yes, you can select a previous version.

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