The guys over at Ravsim had the chance to interview Simbin’s Diego Sartori, Creative Director behind the Race Room Racing Expeirence title.
In the interview, Diego explains a lot of things including technical details of the physics engine and used tire model, the title’s place among it’s competitors in the sim racing genre and more.
The interview also touches on the yet to be introduced race & multiplayer modes of R3E, something often requested by sim racers:
Does R3E mark a new design direction for Simbin as a whole, or just a new direction for this title in isolation? If not, can we expect future titles in the ???classic??? mould with AI and single player championship focus?
Diego Sartori: I cannot explain in detail with regards to why single race, championship and multiplayer are not there for our to audience to enjoy already, but I can say that it was never the intention to leave these components out of the RaceRoom Racing Experience, we are working hard to complete these parts of the game so that we can share them with you all.
I think that was the short answer to your question, but just to be clear, RaceRoom Racing Experience will be a complete game with all the game modes and features one has come to expect from a SimBin title.
In addition to the game becoming a ???complete??? game we are also working hard to add more elements to the portal, these focused on the social aspects such as user to user interaction as well as adding support for further in-portal content sharing.
Make sure to check out the full interview here.
In related news, Simbin has also revealed the car behind the mystery sound preview video. The sounds we got to here came from the P4/5 Competizione, a new preview of the car can be checked out below!