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Live for Speed – Patch 0.6B8 Released

The Live for Speed Development Team has released a new version of their long-running online racing simulation.

The Live for Speed Development Team has released a new version of their long-running online racing simulation.

Version 0.6B8 dosen’t contain any of the new content and features such as Rockingham or the VW Scircocco but mainly addresses some multiplayer security issues and other small problems.

Changes from 0.6B6 to 0.6B7 :

  • FIX : Guests were often kicked after another took over their car Instead of ???LAG (seconds)??? now ???username (seconds)??? is displayed
  • Timer bounding increased to 30 sec for normal LFS (graphic mode)
  • Timer bounding stays at 6 sec for non-graphical dedicated hosts

Changes from 0.6B5 to 0.6B6 :

  • Repaired most translations with a small update on one line
  • FIX : Guest disconnected if host used InSim IS_PLC packet

Changes from 0.6B to 0.6B5 :

Improved multiplayer system :

  • Game only needs host packets to continue processing
  • Quicker joining to host ??? no waiting for other players
  • No waiting for packets from players with slow connections
  • Leaving a host is instantaneous even if a guest is connecting
  • Longer timeouts avoid disconnection due to short interruptions

(NOTE : no change to physics ??? old replays are still valid)

Other changes :

  • Two new translations : Indonesian and Romanian
  • New hacker protection applied to multiplayer packets
  • Improved checks on validity of user names while connecting
  • User names now confirmed with master server after connection
  • OOS / CPW messages now show user name instead of player name
  • Removed message ???Got master packet??? from network debug output
  • No buffer overflows from hangs or operating system time changes
  • User name in brackets now shown at end of disconnection messages
  • New ???Authorised??? message on host links user name with ip address
  • Race setup screen /clear command can now only be used by admins
  • Ability of guests to vote or select tracks now enforced by host

InSim :

  • Added new leave reasons (CPW / OOS / JOOS / HACK) for IS_CNL
  • Change to in-game usage of IS_REO ??? only valid after SMALL_VTA

Fixes :

  • Custom view was not set to new car type on replay restart
  • Duplicate lines in scripts could cause unexpected results
  • Virtual speedo sometimes overlapped numbers (e.g. XRG km/h)
  • Circuit length is no longer displayed for open configurations
  • LFS could crash when displaying laps for fuel after short laps
  • Ready status in lobby is now checked when a player disconnects
  • Load WE1R on dedicated host ??? Checkpoint 1 path node not found
  • User???s controller type was not shown after taking over a car
  • SHIFT+R near end of SPR could make cars swap between players

Detailed download instructions and info can be found at the download location linked below.

[boxdownload]Download Live for Speed Patch 0.6B8 Here[/boxdownload]

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