Codemasters have released a first patch for their F1 2015 title that was released on Thursday, addressing some of the issues that have caused the title to have a quite rocky launch.
The initial version of F1 2015 has been met with plenty of criticism from buyers due plenty of bugs, many of wich are being addressed in this quickly-released patch.
Changelog
- Flashback and the Instant Replay Flashback causes game to crash to desktop
- Instant Replay – The game is crashing when entering an instant replay in all game modes
- Backing out from a lobby in which you were a Client and Hosting a new Lobby will result in you not having Host Options for your new Lobby
- Fuel info resets every time you cross the start/finish line
- Out of box settings appear to be too high on onboard Intel GPUs
- Graphics options do not save in certain situations
- When a player collides before or after resetting to track, they get disqualified.
- Clipping on the nose camera on the Manor car
- Game crashes after running benchmark
- Tyre wear carries over from short qualifying to race between intermediate & option tyres
- Hang occurs when host backs out of Custom Lobby just before countdown finishes and loading begins.
- Multiplayer qualifying result inconsistent across players
- Backing out of a Lobby on 0 seconds of the countdown timer can result in a Hang if the player then creates and leaves a Custom Session.
- Host will perpetually load after quitting game via front end after getting terminal damage in multiple races in custom lobby
The patch is now available for download on Steam.
F1 2015 features all cars and drivers of the current Formula One World Championship season, using a new version of Codemasters’ EGO engine.
The title is??available for purchase here.